I actually made a post spefically about the Touch contro "I don't like tons of buttons cluttering my screen." Add another button to hide the other buttons just like the f1 button on PC. Just add a button on screen to support it. If we're talking parity, the offhand shouldn't be neglected.Īt this moment, some people might ask, "so how is this gonna work with other controls, for example, touch?" Simple. ![]() Java players were able to place blocks, eat food, shoot arrows and snowballs with the offhand slot for years, which Bedrock players envied. The current Bedrock offhand doesn't even look like a HAND slot, but rather, some sort of a belt/ring/ornament slot that gives the player extra quirks, opens a floating widget, or some tiny mechanics that are so inferior to call it a hand slot. The sneak-to-block mechanic, in my opinion, just looks like an excuse for not updating the offhand and control system. Every hand-held tool in the game is supposed to be used via clicks in PC, triggers on Consol, and tap/tap&hold on touch. ![]() However, what we actually got was a strange and slow mechanic that isn't even consistent with the other tools. When I heard that shields are comming to Bedrock, I was pretty hyped for the potential offhand fix that would come alongside the blocking mechanic. ![]() TL DR: Throw away the sneak-to-block mess and update the controls to make the correct mechanic that Java uses possible in all platforms.
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